#pragma once

#ifndef _CKNEELANIMATIONPACKET_H_
#define _CKNEELANIMATIONPACKET_H_

#define RESULT_SUCCESS	0x00
#define RESULT_FAIL		0x01
#define RESULT_HQ		0x02
#define RESULT_HQ2		0x03
#define RESULT_HQ3		0x04

#define ANIM_NONE	0x00
#define ANIM_SYNTH	0x2C

#define EFFECT_WATERSYNTH		0x0010
#define EFFECT_WINDSYNTH		0x0011
#define EFFECT_FIRESYNTH		0x0012
#define EFFECT_EARTHSYNTH		0x0013
#define EFFECT_LIGHTNINGSYNTH	0x0014
#define EFFECT_ICESYNTH			0x0015
#define EFFECT_LIGHTSYNTH		0x0016
#define EFFECT_DARKSYNTH		0x0017

#include "CBasicPacket.h"

class CChar;

class CKneelAnimationPacket : public CBasicPacket
{
public:
	
	CKneelAnimationPacket(CChar * schar, unsigned char animation, unsigned short effect, unsigned char param);
	~CKneelAnimationPacket();

};
#endif
